This is the second Titanium database tutorial, modified to use JSON. You may want to read the first Titanium database tutorial for reference first, however this tutorial is where you should start actually working with Titanium Studio.
Category Archives: Technology
11 Year Old Game Development: Happy Cats
Ever since my daughter decided that she wanted to develop an iPhone game, she’s been wracking her brain for ideas. Then after she comes up with an idea, there is a rapid-fire question and answer period with Dad (me). Here’s her idea for “Happy Cats”.
The Cloud Brought Me Back Down
In 2005 I wrote an article How Do Normal People Survive With One, in which I outline all the benefits of running multiple computers. In just over six years, it seems that everything has changed…
Welcoming The Cloud
I just figured out that I am suddenly in favour of “cloud computing”. I have switched my opinion 180 degrees on this just today. Here is my revelation…
My History of Programming
I started programming computers in the summer of 1983, so I’m closing in on 28 years of programming. It has been an interesting journey so far – programming for fun, then for school, then for work – and now back to fun again…
Collaboration With A Ten Year Old
This past weekend I was showing my daughters a preview of an upcoming iPhone game I am currently developing. My oldest daughter, now 10, had a few questions.
Titanium Tutorial 2 – Mobile Database Synchronization
This is the second Titanium database tutorial. Please read the first Titanium database tutorial if you haven’t already done so, since this tutorial builds on the first one.
Titanium Tutorial – Tableview from a Database
This tutorial is about creating a iPhone mobile application in Titanium that uses a local database (the database is on the device). Data will be displayed in tableview format from two related tables.
I Shall Not Facebook
This is my long overdue rant about Facebook. I am facing a Facebook barrage daily — it’s escalating, and it’s getting annoying.
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The Humble Indie Bundle
This is an interesting idea: pay what you want for software. I thought that such an exercise might lead to an overwhelming majority of people paying “nothing”, but it looks like that didn’t happen.
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