Today I listened while David O’Neill from Viafo talked to a group of us about social sharing in mobile apps. He made some great points, and I will be able to apply at least one of his ideas immediately. But the session wasn’t completely one-sided, I think David also has some homework to do.
This past weekend I had the good fortune to talk with another mobile developer – but not a developer for iOS or Android, but rather from a mobile era already gone by.
This is the second Titanium database tutorial, modified to use JSON. You may want to read the first Titanium database tutorial for reference first, however this tutorial is where you should start actually working with Titanium Studio.
Ever since my daughter decided that she wanted to develop an iPhone game, she’s been wracking her brain for ideas. Then after she comes up with an idea, there is a rapid-fire question and answer period with Dad (me). Here’s her idea for “Happy Cats”.
So you would like to hold a séance, but you don’t know how to get a hold of a medium to conduct the séance for you. What should you do? Why, buy an app and let it do the work for you, of course! 🙂
Enter Ghost Seance for the iPhone. Yes, there’s an app for that!
This past weekend I was showing my daughters a preview of an upcoming iPhone game I am currently developing. My oldest daughter, now 10, had a few questions.
This is the second Titanium database tutorial. Please read the first Titanium database tutorial if you haven’t already done so, since this tutorial builds on the first one.
This tutorial is about creating a iPhone mobile application in Titanium that uses a local database (the database is on the device). Data will be displayed in tableview format from two related tables.
Check out this strategy puzzle game for the iPhone.
There are some promo codes available to download it for free:
These will only work once each, so when they’re gone that’s it. 🙂